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NPC Generator

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Advanced [show]


William Rodney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears green cloth garments or leather armor. His black hair is heavily combed to the left. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Flaws: Ugly, Mundane. Bonds: Has a crush, Military. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

William Rodney, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Dean Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are green.

Personality: He snorts whenever he laughs or is feeling confident. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Mortician, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Dean Staurheim, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)16 (+3) 6 (-2)16 (+3)
Skills Deception +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Amber (90 gp). Amber (90 gp). Moss agate (15 gp).


Social Check DCs


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Server, Justin learned a great deal about his mother's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He became a Server soon after.

Motivation: He is unsatisfied with his job; and to be a spice merchant again

Ideals: Athletic, Gifted, Optimist. Bonds: Attractive, Job. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Justin Tickle, Male Human Aristocrat 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Nature +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: Silver pearl (110 gp).


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His blonde hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Patrick has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Hackney, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries morningstars. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Mortician business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Rich, Job, Slave. Occupation: Mortician

Voice: Sensual and smooth

Attributes [hide]

Don Marlowe, Male Human Warlock 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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