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NPC Generator

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Advanced [show]


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Expand his business; and further expansion of business

Bonds: Job, In love, Religious, Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Dumph, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Deception +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Masterwork Thieves’ tools. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Dustin Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a pastel vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Dustin Livingstone, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 20000 cp. Rhodochrosite (11 gp). Black pearl (400 gp). Golden pearl (40 gp).


Social Check DCs


Frederick Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. He wears a colorful flower in his golden hair. His eyes are likewise blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated, Philantrophist, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Frederick Halsey, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 70 pp. Peridot (50 gp). Silver pearl (80 gp). Violet garnet (400 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He wears a colorful flower in his golden hair. He tend to wears goggles to shield his eyes.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast forest. He dropped out of school before completing his studies. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Ideals: Extrovert, Logical. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Arnold Washington, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his long golden hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Odo's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Poor. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Odo Gresham, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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