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Thomas Shelby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow coat over a black low-cut shirt, and a small hat upon his head. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts; and to protect his home

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Guardian. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Thomas Shelby, Male Human Wizard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)15 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. Fiery yellow corundum (700 gp).


Social Check DCs


Anselm Marston, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his golden hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: Gifted from a young age, Anselm studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Anselm Marston, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 9000 cp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Reynard Vance, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair up in a very large beehive style do. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Fisher profession.

History: When he was but 3 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. He became a Mercenary soon after.

Motivation: To be a Fisher again; and expand his business

Flaws: Ugly, Shy. Bonds: Poor, Job, Immigrant. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Reynard Vance, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Adelard Davenport, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His skin is fair and his fingers are delicate and long. He wears his silver hair up. This brown eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Adelard was born with his father's beautiful face. In his 13th year, his parents were killed by a orcs raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined, Optimist. Flaws: Impulsive. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Adelard Davenport, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)6 (-2) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. Rose (80 gp).


Social Check DCs


Hubert Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing white shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His silver hair is cut jaggedly and amateurishly. His violet eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: He was born in the east. Hubert was born on a far eastern island where he grew up under the tutelage of his father, an expert Architect. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Disease, Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Hubert Kitchur, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. Tiger eye turquoise (7 gp). Blue quartz (7 gp). Golden yellow topaz (1300 gp). Bloodstone (60 gp).


Social Check DCs

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