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Arnold Hastings, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His left leg appears badly burned and disfigured. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are amber.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Arnold Hastings, Male Human Aristocrat 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 17 (+3)18 (+4)
Skills Athletics +4, Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7

Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Rolf Carlisle, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He typically wears white cloth garments or leather armor. His hair is always cut to a buzz. His eyes are violet and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born on a small isolated farm. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Rolf Carlisle, Male Human Barbarian 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)17 (+3) 16 (+3)15 (+2)
Skills Medicine +6, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Middleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. He has dyed his greying silver hair a little too much giving a sharp silver color. He has a dull look in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Hugh Middleton, Male Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Zircon (20 gp). Chrysoberyl (100 gp). Red garnet (100 gp). 1 Banded mail. 1 Full Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Raymond Van Es, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. He has moderate length white hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: Raymond lived on a farm with his mother, near the main road leading to a nearby town. Raymond was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Herbalist. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his brother; and revenge

Flaws: Ugly, Secretive, Addict. Bonds: Family, Immigrant, Enemies. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Raymond Van Es, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 20000 sp. Red-brown spinel (80 gp).


Social Check DCs


Hugh Roscoe, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his quarterstaff. He has done his best to style his red hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. Through the years after Hugh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Hugh Roscoe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)18 (+4) 9 (-1)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 38000 sp.


Social Check DCs

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