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Robert Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He wears his white hair down. His eyes are brown and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Robert was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Robert took refuge in the old dungeon and found the beat up falchion and armor he uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Robert Fawcett, Male Human Commoner 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 10 (+0)6 (-2)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anselm Wellington, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Laborer, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Soapmaker

Voice: Hissing voice

Attributes [hide]

Anselm Wellington, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Raymond Prescott, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his bastard sword. He is an epitome of beauty. His hair is chestnut, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Raymond was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Raymond Prescott, Male Human Aristocrat 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills History +3, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His silver hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He comes from a rich eastern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Philantrophist. Flaws: Addict, Antagonistic, Insomniac. Bonds: Rich, Religious. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Everard Sydney, Male Human Bard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 6000 sp. Rock crystal (40 gp).


Social Check DCs


Gomory Wesley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and prefers to wear violet clothing when he does not wear armor. His silver hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and wants a kiss

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Gomory Wesley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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