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NPC Generator

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Advanced [show]


Hunter Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: When he was but 5 years old his parents immigrated from the west. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Antagonistic, Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Hadlee, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Rock crystal (80 gp). Azurite (14 gp). Blue quartz (14 gp).


Social Check DCs


Henry Blakely, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His head has been shaved. His eyes are likewise hazel.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Henry Blakely, Male Human Fighter 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)14 (+2) 18 (+4)14 (+2)
Skills Insight +7
Senses Passive Perception 14
Languages Common, Goblin, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp. Rock crystal (60 gp). Chalcedony (60 gp).


Social Check DCs


William Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His white hair is lengthy. He has brown eyes and a red hat with a grey feather.

Personality: Calm and collected, he is a well trained Interpreter. He also hits on women, regardless of circumstances.

History: William was born the youngest of three triplets. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Interpreter job and began his own company from there.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Fearful. Bonds: Job, Has a crush, Family. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Kimberley, Male Human Druid 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 300 gp.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green tunic with white highlights, and long violet pants that bunch up around his shoes. His hair is always cut to a buzz. His violet unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Theodoric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and sabotage a competitor

Ideals: Opinionated. Flaws: Disease, Hedonist. Bonds: Religious, Job, Family. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Theodoric Beitz, Male Human Wizard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Alexandrite (900 gp). 1 Chain shirt. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, constantly wearing a pastel suit, blue shirt, and white tie, and a wedding ring on his left hand. His head has been shaved. His brown eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Drogo was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to reunite with his absent father

Flaws: Ugly, Shy, Fearful. Bonds: In love, Family. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Drogo Wellington, Male Human Adept 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. Onyx (60 gp). Freshwater pearl (8 gp). Azurite (8 gp). Obsidian (8 gp).


Social Check DCs

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