Anthony Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears bulky white painted plate armor. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south to a Body Guard, Anthony learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Body Guard work with an outfit from a few towns over. Body Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Opinionated, Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Body Guard
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 2500 sp. 2 Thunderstones. 6 Acid flasks. 6 Acid flasks.
Robert Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his long blonde hair kept up in a rat tail. His blue eyes peer out from beneath his small blue hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Mercenary, Robert learned a great deal about his mother's area of expertise. A gifted student he started as a Shipwright, but he got bored and became a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Golden yellow topaz (1600 gp).
Drogo Berkeley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears bulky black painted plate armor. His skin is also unnaturally pale. He has brown hair. His amber eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Revenge.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Enemies, Adventurer. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Sardonyx (70 gp). Rhodochrosite (9 gp). Deep blue spinel (400 gp).
Dustin Van Es, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up in a very large beehive style do. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Dustin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Doesn't want to be a Courier and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. Carnelian (20 gp). 1 Minor magic item.
Lance Coombs, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His red hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Athletic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Smoky quartz (40 gp). Rose (40 gp).
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