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NPC Generator

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Advanced [show]


Gerald Brent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He dresses like a well dressed Roofer does, and his gloved hand is found clutching a morningstar. With bright white hair and a scraggly beard. His eyes are amber and catlike.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Impulsive. Bonds: Job, Mentor, Rich. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Gerald Brent, Male Human Expert 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20000 cp. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Cory Melancon, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. His silver hair is smooth and relatively long. His brown eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of a Shepherd, who enjoyed hunting, Cory was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Professionalism, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Nature. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Cory Melancon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Randal Emsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His moppish chestnut hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Randal Emsworth, Male Human Monk 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Godfrey Altham, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a blue coat over a green low-cut shirt, and a top hat upon his head. He has a red handlebar mustache and slicked back red hair. His eyes are hazel and catlike.

Personality: He is a Junk Dealer first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Animal Trainer, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Forgetful, PTSD, Impulsive. Bonds: Job, Poor. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Godfrey Altham, Male Human Warrior 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 57 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)15 (+2) 17 (+3)7 (-2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Golden yellow topaz (1500 gp). Violet garnet (1500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Anderton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Carter. He has white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Roofer, who enjoyed hunting, Chad was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Fighting. Bonds: Job, Attractive, Nature. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Anderton, Male Human Barbarian 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 400 gp. Jade (70 gp). Black pearl (800 gp).


Social Check DCs

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