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Advanced [show]


Reynard Rutland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a kukri. He wears his chestnut hair up in a very large beehive style do. He has amber eyes and a grey hat with a red feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Joker, Philantrophist. Bonds: Nature, Adventurer, Family. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Reynard Rutland, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His silver hair is singed and shortened. His blue unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Bookbinder mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Disease, Depressed. Bonds: Adventurer, Poor. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Gerald Bentley, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 20 pp. Eye agate (14 gp). Alexandrite (500 gp).


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is matted, messy, and big. He has a dull look in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered music. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Opinionated, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Gerard Barclay, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Brass mug with jade inlays (500 gp). Solid gold idol (400 gp). Old masterpiece painting (1000 gp). Old masterpiece painting (1000 gp).


Social Check DCs


Cory Eastoft, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally well dressed albeit a few years behind the times. He has done his best to style his black hair to look like a famous performer. His gray eyes lackadaisically let the world flow into them.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bather, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 15 years.

Motivation: Expand his business; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Job, In love, Family. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Cory Eastoft, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Nicholas Van Es, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered morningstar and tarnished club as well. His chestnut hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is a Slaad in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. In the meantime he has taken over work as a Guard and occasionally as a mercenary.

Motivation: To be a Jeweler again; and to reunite with his old friends

Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Nicholas Van Es, Male Human Fighter 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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