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Advanced [show]


Lance Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His long brown hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Lance hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Slave. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Lance Hayhurst, Male Human Warrior 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 4 (-3)8 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries a battered bow and tarnished quarterstaff as well. His feathered hat is riddled with cuts and holes. He has green eyes and a grey hat with a brown feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Fletcher, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Alexandre Livingstone, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Roland Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His auburn hair is heavily combed to the right. He has gleaming, smiling blue eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Roland began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Rich, Immigrant, Enemies. Occupation: Sculptor

Voice: Sore throat, cough

Attributes [hide]

Roland Yeardley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown pants and tee shirts. He has a small bristly mustache and wavy golden hair. His violet eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast forest. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Addict. Bonds: Immigrant, Family, Nature, Rich. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Kody Weld, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 700 gp. Golden yellow topaz (1400 gp). Chalcedony (20 gp). Rich purple corundum (600 gp). Hematite (10 gp).


Social Check DCs


Ralf Morton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man dresses like a well dressed Fortune-teller does. His golden hair is singed and shortened. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Fortune-teller, Ralf learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Athletic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Ralf Morton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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