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Everard Clare, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. His hair is auburn and very short. His gray unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Everard Clare, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 6 (-2)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He dresses in collared shirts and wears a proper scarf over his head, and his gloved hand is found clutching a morningstar. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the south. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Slave, Adventurer. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Gerard Walcott, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 700 gp.


Social Check DCs


Gilbert Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Carpenter.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Bonds: Poor, Adventurer, Religious, Job, Family. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Gilbert Dryden, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His black hair is singed and shortened. This brown eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted divine powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Banker

Voice: German accent

Attributes [hide]

Nicholas Garrick, Male Human Adept 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 pp.


Social Check DCs


Gerald Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, brown cloak. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Gerald studied abroad. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Hedonist, Disease. Bonds: In love. Occupation: Farmer

Voice: American accent

Attributes [hide]

Gerald Ramsey, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 42000 sp. 1 Simple lock. 1 Superior lock. 1 Simple lock.


Social Check DCs

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