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NPC Generator

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Advanced [show]


Tim York, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. He keeps his chestnut hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Secretive, PTSD. Bonds: Attractive, Religious. Occupation: Barber

Voice: Hard of hearing, loud

Attributes [hide]

Tim York, Male Human Wizard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Lancaster, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a lot of dark rich colors, with gold accents. His chestnut hair is smooth and relatively long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Charles is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Depressed, Insane. Bonds: Attractive, Family. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Charles Lancaster, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Kody Vance, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His golden hair is cut short. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Kody Vance, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 16 (+3)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Giant, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rose (20 gp).


Social Check DCs


Rolf Morley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He is bald on top and has large silver tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Masseuse. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Masseuse for the past few years.

Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Rolf Morley, Male Human Warrior 9
Medium (5'6") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)17 (+3) 10 (+0)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries lances. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Drogo was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Passionate. Bonds: Attractive, Religious, Military. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Drogo Trowbridge, Male Human Barbarian 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 14 (+2)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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