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NPC Generator

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Advanced [show]


Don Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy brown hair. He has gleaming, smiling brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Don Pickering, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Raymond Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a green suit, brown shirt, and red tie. His red hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: Raymond wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Born in the north to a Sailor, Raymond learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Job, Mentor. Occupation: Sailor

Voice: French accent

Attributes [hide]

Raymond Wordsworth, Male Human Wizard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer, Rich. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Wymar Landon, Male Human Barbarian 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Animal Handling +5, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Trey Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 56. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero.

Ideals: Persistence. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Trey Warwick, Male Human Monk 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish brown hair is in a traditional bowl cut. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Raymond and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Raymond discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Raymond fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic, Disease, Racist. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Raymond Sharps, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)16 (+3) 15 (+2)7 (-2)
Skills Intimidation +0, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs

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