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Advanced [show]


Solomon Conway, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an entirely yellow suit with brown socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and wants a kiss

Ideals: Joker. Flaws: Mundane. Bonds: Has a crush, Family. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Solomon Conway, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)8 (-1) 13 (+1)8 (-1)
Skills Performance +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Charles Warwick, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His white hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 6 years old his parents immigrated from the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Charles Warwick, Male Human Cleric 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 9 (-1)7 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Geoffrey Clive, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. His blue eyes are passionate and lively.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Geoffrey Clive, Male Human Aristocrat 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)16 (+3) 16 (+3)12 (+1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Frederick Darby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with green pants. His tied-back hair is black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south to a Guard, Frederick learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Frederick took refuge in the large cave and found the beat up flail and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: His religion dominates his actions; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Passionate. Bonds: Job, Nature, Guardian, Religious. Occupation: Guard

Voice: Whispers

Attributes [hide]

Frederick Darby, Male Human Aristocrat 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 8 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Hubert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive. Occupation: Bounty Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Gracey, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs

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