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Advanced [show]


Guy Atterton, Male Human [Permalink]

Personal [hide]

Description: This western man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His black hair, when down, is lengthy. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Guy Atterton, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 16 (+3)18 (+4)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Heward Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He usually wears his red robe and has his falchion always slung over his shoulder. He carries a battered sword and tarnished falchion as well. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a orcs raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He seems to be bored by most things.

Ideals: Fighting. Flaws: Mundane, Antagonistic. Bonds: Attractive, Enemies. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Heward Birkenhead, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)12 (+1) 16 (+3)15 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Chalcedony (80 gp). Rock crystal (80 gp). Red-brown spinel (130 gp). Fire opal (400 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Odo Stratford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His white hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Odo was born with his mother's beautiful face. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism, Logical. Bonds: Attractive, Military, Rich. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Odo Stratford, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 7 (-2)11 (+0)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. Amber (140 gp). Deep blue spinel (1300 gp). Chalcedony (70 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Brady, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears blue cloth garments or leather armor. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His green eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He plays an instrument quite well.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Artistic. Bonds: Poor, Attractive, Nature, Slave. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Godfrey Brady, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.

History: Ernest hails from a village terrorized by giants. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Enemies. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Ernest Van Es, Male Human Rogue 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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