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Advanced [show]


Adam Lester, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tan trousers with grey and yellow striped suspenders. He wears various colorful collared shirts. His long auburn hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: This man loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Adam hails from a village terrorized by dire rats. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy.

Ideals: Artistic, Joker. Bonds: Attractive, Rich, Enemies. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Adam Lester, Male Human Barbarian 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 75 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)18 (+4) 11 (+0)15 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Elven, Celestial, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 9000 sp. Emerald (1500 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his sai. His hair is greying and his face has many wrinkles. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Percival will drive conversation. Percival is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his brother to traveling adventurers

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Percival Spalding, Male Human Rogue 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 8 (-1)8 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Zircon (40 gp).


Social Check DCs


Geoffrey Holton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his auburn hair up. His eyes are a pleasant green.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Opinionated. Flaws: Cynical, Insane. Bonds: Attractive. Occupation: Actor

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Holton, Male Human Commoner 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Ignan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. 3 Holy water.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light black in addition to tight pants. His moppish blonde hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the east. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Artistic. Flaws: Insomniac. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Cory Windsor, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 sp.


Social Check DCs


Adam Addington, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He wears his silver hair up. His violet eyes peer out from beneath his broad brown hat.

Personality: Calm and collected, he is a well trained Sculptor. He receives visions of the future at random moments

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He now spends his time doing works of charity.

Motivation: He feels threatened by others; and to be a sage again

Ideals: Gifted, Artistic, Philantrophist. Flaws: Fearful. Bonds: Job. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Adam Addington, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 8 (-1)13 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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