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Advanced [show]


Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Junk Dealer, Aldous learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Job, Has a crush. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Aldous Charlton, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Wesley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Bellfounder uniform. He has a slight overbite and is overall scrawny. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Cartwright profession.

History: A powerful wizard made him what he is. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Kody Wesley, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 13000 cp. Freshwater pearl (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Ernest Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He wears a top hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Job, Rich, Adventurer, Religious. Occupation: Mayor

Voice: Prounounces S like Z

Attributes [hide]

Ernest Sherwood, Male Human Paladin 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)9 (-1) 13 (+1)17 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Clerebold Gracey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is dressed in an above average manner. His black hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Joker. Flaws: Insane, Mundane. Bonds: Attractive, Family. Occupation: Baker

Voice: Stutters

Attributes [hide]

Clerebold Gracey, Male Human Fighter 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Nature +3, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Robert Snape, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and is wearing colorful clothing, dressed as a Bounty Hunter. His blonde hair has been sun bleached extensively. His gray eyes peer out from beneath his small black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Robert was born the youngest of three triplets. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 4 years.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Athletic, Professionalism. Bonds: Family, Job, Religious. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Robert Snape, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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