Justin Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with blue highlights, and long violet pants that bunch up around his shoes. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Banker business.
History: Justin lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Persistence. Bonds: Family, Adventurer, Debt. Occupation: Banker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 11 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 7 (-2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
Alex Norton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and he perpetually has his dagger ready. His broad hat is riddled with cuts and holes. His blue eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and wants to raise his children well
Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Family. Occupation: Stableman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
Anselm Stratford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His auburn hair is lengthy and is close to two feet long. He has brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.
History: He is a Lycanthrope in disguise. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Fighting, Opinionated. Flaws: Fearful. Bonds: Adventurer, Family. Occupation: Cartwright
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Ralf Sherwood, Male Human [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times, and carries sickles. His hair is black and curly. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Rich. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Theobald Alby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is renowned for his bright pastel suits and hats. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.
History: His parents moved while he was still in utero so he is the first generation to be born here. Theobald was born on a far northern forest where he grew up under the tutelage of his father, an expert Animal Trainer. He has been saving his money to try and buy his brother's freedom.
Motivation: He is content; and to end his boredom
Ideals: Gifted, Logical. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Iolite (40 gp).
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