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Advanced [show]


Patrick Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small island village. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Ugly, Terse. Bonds: Nature. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Patrick Stanford, Male Human Ranger 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Acrobatics +0, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and green robe with the hood down. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. His brown hair is long and unkept. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: In love, Mentor. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Trym Livingstone, Male Human Sorcerer 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)5 (-3) 16 (+3)6 (-2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs


Ernest Allerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair up. His green eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He struck the Crown-heir job and began his own company from there.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Entrepeneur, Opinionated. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Ernest Allerton, Male Human Druid 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Mori, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft yellow waves gently in the breeze. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.

History: Anselm was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic. Flaws: Emotional, Addict. Bonds: Rich, Attractive. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Mori, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Payton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to prove his worth to the world

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Locksmith

Voice: Switch between two voices

Attributes [hide]

Balimaar Payton, Male Human Bard 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)17 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 1100 gp.


Social Check DCs

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