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NPC Generator

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Advanced [show]


Anselm Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy yellow suit. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a desert tribe. He worked as a nervous Miller and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Armorer again; and he's in love

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Shelley, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 13 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 500 sp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His silver hair is styled in orderly dreadlocks. His eyes are hazel and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and to clean up the streets

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Alex Wellington, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Heward Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair, while still mostly blonde, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Military. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Heward Anderton, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Sutton, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears red cloth garments or leather armor. His clothes are grease stained in places. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: The child of northern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: To be a Spice Merchant again; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Robert Sutton, Male Human Aristocrat 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)5 (-3) 12 (+1)4 (-3)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large pastel jacket. His auburn hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He inherited the family business which he has now maintained for 12 years.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Adelard Gentry, Male Human Fighter 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Acrobatics +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6

Possessions: 6000 sp.


Social Check DCs

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