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NPC Generator

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Advanced [show]


Aldous Pickering, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears just a green suit. His hair is cut close to his head. His blue eyes peer out from beneath his broad green hat.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: Born in the east to a Laborer, Aldous learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Philantrophist. Flaws: Impulsive, Mundane. Bonds: Job, Debt. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Aldous Pickering, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a deerstalker hat to cover his moderate length chestnut hair. His amber eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Antagonistic, Addict, Disease. Bonds: Adventurer. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Graeme, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Jasper (20 gp).


Social Check DCs


Guy Webley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has wavy golden hair. His eyes are blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Guy Webley, Male Human Bard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1500 gp. Citrine (20 gp). Jet (90 gp). Blue star sapphire (1600 gp). Hematite (11 gp).


Social Check DCs


Roland Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He has always had a great fascination with Human culture. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Racist, Insane. Bonds: Military. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Roland Gladstone, Male Human Expert 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries with him a set of glaives, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted necromantic powers by his dying sister.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Bonds: Military, Poor, Family. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Reynard Reid, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 14 (+2)5 (-3)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Blue quartz (13 gp).


Social Check DCs

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