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NPC Generator

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Advanced [show]


Gerald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears brown trousers with blue and white striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He wears his black hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Locksmith profession.

History: The child of eastern immigrants he idolized his mother. Gerald was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Mason. He struck the Mason job and began his own company from there.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Job, Immigrant. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Gerald Wordsworth, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 29000 sp. 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Thomas Ashton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his blonde hair well, parting it to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Thomas was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Entrepeneur. Flaws: Addict. Bonds: Poor, Family. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Thomas Ashton, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Peter Hartford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Peter will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Doctor soon after.

Motivation: He would like to get married and retire; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Extrovert. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Peter Hartford, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Balimaar Chatham, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the sun god around his neck, and a scythe on his belt. His blonde hair is lengthy and is close to two feet long. He has gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Balimaar Chatham, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 13 (+1)9 (-1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His brown hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. He dropped out of school to support his sick father, and resented it. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud; and to unite with his brother

Ideals: Impeccable, Logical. Bonds: Rich, Family, Enemies. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Shane Staurheim, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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