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NPC Generator

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Advanced [show]


Shane Blythe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing colorful clothing, dressed as a Laborer, and is pretty ugly. He wears his brown hair down. His violet eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Slave, Nature, Enemies. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Shane Blythe, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: This northern man very much looks the part of a Jeweler. His clothes are grease stained in places. He sports a long red beard, and similarly colored long hair. This brown eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Ploughman, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Bonds: Job, Poor, Immigrant, Family. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Shane Berkeley, Male Human Warrior 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gilbert Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears a colorful flower in his auburn hair. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of goblins once and for all.

History: Born to a Cartwright, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Persistence. Bonds: Attractive, Enemies, Poor. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Gilbert Asheton, Male Human Warrior 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 7 (-2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white tunic with brown highlights, and long grey pants that bunch up around his shoes. He wears his red hair up. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has worked as a Fletcher like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Professionalism. Flaws: Impulsive. Bonds: Poor, Job, Religious. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Trey Atterton, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)7 (-2) 7 (-2)10 (+0)
Skills Nature +0, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Military, Poor. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Anselm Morley, Male Human Warlock 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. Jet (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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