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Advanced [show]


Odo Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His silver hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: Odo hails from a village terrorized by illithids. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: A deep hatred of illithids; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Insane, Antagonistic, Impulsive. Bonds: Enemies. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Odo Wedgwood, Male Human Rogue 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Athletics +4, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with white highlights, and long violet pants that bunch up around his shoes. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his golden hair to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. In his 17th year, his parents were killed by a goblins raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life

Ideals: Justice. Flaws: Antagonistic, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Ralf Hackney, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Fidget, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple black robe with white stripes complete with hood. His hair is auburn, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Attractive, Religious. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Fidget, Male Human Warlock 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)15 (+2) 5 (-3)14 (+2)
Skills Medicine +0, Sleight of Hand +3
Senses Passive Perception 7
Languages Common, Goblin, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 3000 sp. 1 Spyglass. 1 Good lock.


Social Check DCs


Don Dumph, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is generally shirtless and showing off his tattooed chest. His auburn hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also is a firm believer in the manly ideal.

History: Don was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence. Flaws: Ugly, Antagonistic, Impulsive, Secretive. Bonds: Enemies. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Don Dumph, Male Human Bard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He keeps his red hair in a flapper bob. His eyes are violet.

Personality: Eccentric and domineering, Adelard will drive conversation. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions

Ideals: Extrovert. Flaws: Hedonist, PTSD. Bonds: Slave. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Adelard Hadlee, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 5 (-3)10 (+0)
Skills Acrobatics +5, History +6
Senses Passive Perception 7
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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