John Hadley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and blonde with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Carter business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Fortune-teller again; and further expansion of business
Ideals: Entrepeneur, Disciplined, Justice. Flaws: Ugly. Bonds: Job. Occupation: Carter
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. Obsidian (16 gp). Rhodochrosite (16 gp). Coral (40 gp). 1 Minor magic item.
Lance Darby, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He is physically well-built. His auburn hair is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp.
Theobald Law, Male Human [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is cut close to his head. His thin eyebrows rest above his beady green eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the west. Theobald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Religious. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Ernest Morley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, marred by chocolates. He is bald on top and has large black tufts of hair around his ears. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Fletcher, but he got bored and became a Knight. He has drifted from career to career and currently works as a Knight.
Motivation: Sabotage a competitor.
Flaws: Ugly, Depressed, Addict. Bonds: Rich, Slave, Job. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 70 pp.
Miles Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has shaved his head bald. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a Adventurer, his mother struggled to pay the bills. In his 17th year, his parents were killed by a brigands raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Enemies. Occupation: Shipwright
Voice: Russian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
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