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NPC Generator

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Advanced [show]


Godfrey Conway, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a grey and white robe with the hood down. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Godfrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he wants to get laid

Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Godfrey Conway, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Addington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. His silver hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Manfred Addington, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Tiger eye turquoise (13 gp). Sard (80 gp). White pearl (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Weld, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer. He is physically well-built. He has no hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Balimaar Weld, Male Human Expert 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 80 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Branson, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair, while still mostly chestnut, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 7 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Racist. Bonds: Poor, Immigrant. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Cory Branson, Male Human Expert 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Astley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with green highlights, and long brown pants that bunch up around his shoes. His golden hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: He has a crush on the local Navigator; and he wants to get laid

Ideals: Optimist. Flaws: Ugly, Secretive, Disease. Bonds: Poor, Nature. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Charles Astley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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