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Advanced [show]


Lance Landon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears tan painted combat armor at almost all times. His black hair is cut jaggedly and amateurishly. His eyes are green and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lance was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic, Opinionated. Bonds: Poor, Adventurer. Occupation: Architect

Voice: American accent

Attributes [hide]

Lance Landon, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 7 (-2)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 700 gp. Obsidian (15 gp).


Social Check DCs


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man dresses in brown turtlenecks beneath a green coat with red slacks. His auburn hair, when down, is lengthy. His green eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Kinsley, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Patrick Morton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Patrick Morton, Male Human Adept 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)9 (-1) 7 (-2)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple black robe with yellow stripes complete with hood, and a wedding ring on his right hand. His silver hair is smooth and relatively long. His violet eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered music. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Disease. Bonds: In love, Attractive, Adventurer. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Henry Roscoe, Male Human Ranger 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp.


Social Check DCs


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has black hair. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Balimaar embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Balimaar Kent, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 27 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 9 (-1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +1, Insight +7
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple +7

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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