Hubert Rowley, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his kukri always slung over his shoulder. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is brown and very short. He has hazel eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His mother raised him in a mountain cabin. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in kukri use. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Impeccable, Fighting. Bonds: Nature, Enemies. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp. Silver chalice with lapis lazuli gems (80 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Charles Dayton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His brown hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: Doesn't want to be a Masseuse and was forced into it by his family; and marry his sister to traveling adventurers
Ideals: Disciplined, Artistic. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 8 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 4 (-3) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Infernal
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: Just what you see.
Justin Davenport, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. He is an epitome of beauty. He wears his black hair up. His violet eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great joy in being the best Jeweler in town.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Server, but he was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Dustin Gyula, Male Human [Permalink]
Personal [hide]
Description: A 5'9" northern man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears a small hat to hide his balding. His eyes are amber and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up spear and armor he uses now. He ran away from his former home and has been making his living as a Interpreter for the past few years.
Motivation: He is content; and expand his business
Flaws: Antagonistic, Shy, Mundane. Bonds: Nature, Job. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Miles Atherton, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he wears a red top hat and red clothes. His white hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Miles wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Miles lived on a farm with his mother, near the main road leading to a nearby town. Miles was born on a far southern forest where he grew up under the tutelage of his mother, an expert Unemployed. He left for the south, certain he would find work there.
Motivation: Many dire rats want him driven away; and regain custody of his son
Ideals: Disciplined. Flaws: Hedonist. Bonds: Family, Immigrant, Enemies. Occupation: Unemployed
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 16000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!