Heward Colton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he seems to be bored by most things
Ideals: Fighting, Athletic, Artistic. Flaws: Mundane. Bonds: Attractive. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 19 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Goblin, Terran, Celestial, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Eye agate (6 gp). Star rose quartz (30 gp).
Richard Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend.
Bonds: Attractive, Adventurer, Job, Military. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Trey Ramsey, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.
Motivation: To get a good night's sleep; and find a way to reverse the transformation of his brother
Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 14000 sp. Amber (150 gp). Blue quartz (9 gp). Malachite (9 gp). Iolite (20 gp). Freshwater pearl (9 gp). 1 Minor magic item.
Henry Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy black pantaloons and a yellow scarf. He is muscular with a powerful set of arms. His top hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with writing.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
John Ryley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear green clothing when he does not wear armor. He has dyed his greying white hair a little too much giving a sharp white color. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: An old rival family wants him found; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Bonds: Poor, In love, Adventurer, Family. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 2000 sp.
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