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NPC Generator

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Advanced [show]


Anthony Garfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear tan tank tops with grey pants. He has no hair. He has a dull look in his brown eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Garfield, Male Human Barbarian 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Pickering, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and blue robe with the hood down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Sellsword profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: To protect his home; and to be a sellsword again

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Rich, Guardian. Occupation: Jeweler

Voice: Pronounces O like U

Attributes [hide]

Tim Pickering, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Blue quartz (8 gp). Lapis lazuli (8 gp). Silver pearl (110 gp).


Social Check DCs


Drogo Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His hair, while still mostly silver, has prominent grey streaks. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Drogo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Drogo was born on a far eastern forest where he grew up under the tutelage of his father, an expert Sage. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Impeccable. Bonds: Rich, Religious, Immigrant. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Drogo Blythe, Male Human Expert 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)16 (+3) 7 (-2)11 (+0)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Halfling, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants nothing more than to rejoin the army; and he wants revenge against brigands

Ideals: Impeccable, Gifted, Artistic. Bonds: Enemies, Military. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Ernest Radcliffe, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green cloak and cross-gartered black stockings. His long blonde hair is drawn into a two foot long braid. His eyes are likewise green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother

Ideals: Optimist. Flaws: Insane. Bonds: Family, Rich, Immigrant. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Gomory Payton, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)12 (+1) 7 (-2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs

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