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Advanced [show]


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He struck the Herbalist job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Mundane. Bonds: Military, Religious, Job. Occupation: Herbalist

Voice: Indian accent

Attributes [hide]

Gerald Quinton, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Stealth +1
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Freshwater pearl (6 gp). Violet garnet (300 gp). Fire opal (700 gp). Sard (30 gp).


Social Check DCs


Dustin Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a brown and black robe with the hood down. His brown hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He acts crazy and hedonistic. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the north. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Dustin Denholm, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)16 (+3) 8 (-1)12 (+1)
Skills Arcana +6, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. He wears a colorful flower in his chestnut hair. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up spear and armor he uses now. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Logical. Bonds: Attractive, Enemies, Nature. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Sydney, Male Human Monk 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 700 gp. Silver pearl (160 gp). Lapis lazuli (10 gp). Amber (160 gp). 1 Minor magic item.


Social Check DCs


Wymar Bristol, Male Human [Permalink]

Personal [hide]

Description: A 6'5" western man, he is wearing a long, brown, dusty cloak. His blonde hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Priest they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Logical. Flaws: Ugly, Insane. Bonds: Family, Religious. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Wymar Bristol, Male Human Monk 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 7 (-2)11 (+0)
Skills Animal Handling +1, Deception +3
Senses Passive Perception 8
Languages Common, Infernal, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 11000 sp. Rhodochrosite (10 gp).


Social Check DCs


Kyle Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case, and sports empty pouches on his belt. His tied-back hair is auburn. His amber eyes peer out from beneath his deerstalker red hat.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: Kyle was born the youngest of three triplets. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and further expansion of business

Ideals: Professionalism. Flaws: Addict. Bonds: Family, Job, Has a crush. Occupation: Engraver

Voice: Scottish accent

Attributes [hide]

Kyle Myerscough, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 12000 sp. 1 Breastplate. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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