Chad Marley, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Artistic, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (700 gp). Large well-done wool tapestry (500 gp).
Diggory Davenport, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright brown suits and hats. His white hair is kept up in a ponytail inside a top hat. His eyes are a pleasant violet.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Fisher soon after.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Sensitive, Fearful. Bonds: Rich, Job. Occupation: Fisher
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 1900 gp. Lapis lazuli (12 gp).
John Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean violet cloak covering his clean studded leather. He is portly but not overly obese. His hair is white, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: John lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Optimist, Logical. Bonds: Attractive, Family, Slave. Occupation: Bellfounder
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
Possessions: 800 gp. Deep blue spinel (1500 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Hailey, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. He wears his black hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.
Motivation: Further expansion of business; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Nature, Job. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 8000 cp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Large well-done wool tapestry (600 gp).
Diggory Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair and beard is wavy and long. He has gray eyes.
Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Hunter business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Hunter job and began his own company from there.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new hunter responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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