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NPC Generator

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Advanced [show]


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. His gray eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is harsh and unforgiving.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Athletic. Flaws: Shy, Antagonistic, Disease. Bonds: Rich. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Hugh Brandon, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 35000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a large white jacket and is in decent physical shape. His brown hair is smooth and relatively long. His brown eyes are passionate and lively.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the north, but his parents moved at a very young age to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Adventurer, In love. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Adelard Clapham, Male Human Cleric 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Auran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1100 gp.


Social Check DCs


Randal Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white shirt with thin red vertical stripes and tan pants. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His amber eyes dart from person to person to random spaces in the air.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Philantrophist, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Randal Conway, Male Human Warlock 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Abyssal, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp.


Social Check DCs


Trey Ashley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. His hair is cut close to his head. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Family, Mentor. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Trey Ashley, Male Human Cleric 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 17000 cp. 3 Holy water. 4 Smokesticks. 4 Smokesticks.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown painted combat armor at almost all times. He has moderate length auburn hair. His eyes are likewise blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Clerebold's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Insane, Impulsive, Disease. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Clerebold Sydney, Male Human Paladin 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 90000 cp.


Social Check DCs

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