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NPC Generator

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Advanced [show]


Norman Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is typically in his Sailor uniform. He wears a small hat to cover his moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. As long as the job gets done he does not care how it got done.

History: He was born in the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Insane, Secretive. Bonds: Job, Immigrant. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Norman Tewksbury, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: Violet garnet (200 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Alexandre Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His black hair is heavily combed to the left. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a plains tribe. His divine abilities were realized during a raid on his village. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Tinley, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 5 (-3)18 (+4) 15 (+2)16 (+3)
Skills Deception +6, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Auran, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jocelyn Van Es, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. His skin is fair and his fingers are delicate and long. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A powerful slaver made him what he is. After coming to the age of reason, Jocelyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Van Es, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1400 sp.


Social Check DCs


Adam Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan deerstalker hat and tan clothes. He keeps his silver hair in a flapper bob. His brown eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wishes to resurrect an old love; and doesn't want to be a brewer and was forced into it by his family

Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Family, In love. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Adam Marlowe, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Solomon Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Mason profession.

History: Solomon was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Further expansion of business.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Byron, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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