Dean Bentley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears just a blue suit. His hair is silver and curly. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dean took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Gifted, Artistic, Fighting. Flaws: Ugly, Shy. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Giant
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +6
Possessions: 40000 cp.
Simon Dayton, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His auburn hair is styled in orderly dreadlocks. He has hazel eyes and a black hat with a white feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Joker, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 gp. White opal (1100 gp). Fire opal (1100 gp).
Henry Denholm, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'1" and wears grey trousers with violet and tan striped suspenders. He wears various colorful collared shirts. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He then took over the family business and is one of the better Healer for hire.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted, Logical. Bonds: Job, Poor, Has a crush. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 7 (-2) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 9000 cp.
Shane Beitz, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Shane has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist. Flaws: Insane, Disease. Bonds: Immigrant, Job. Occupation: Performer
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
Guy Crawford, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a simple yellow robe with grey stripes complete with hood, he is not a threatening figure. With a patchy black beard and wild black hair. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: The child of northern immigrants he idolized his father. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Painter job and began his own company from there.
Motivation: To be a Servant again; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Military, Immigrant, Job. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp.
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