Hunter Sharps, Male Human [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his red robe. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is long and blonde with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. He wears a mask on his face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Religious, Job. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. Deep blue spinel (300 gp). Jet (70 gp).
Charles Appleton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Actor does. His hair is silver and curly. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Animal Trainer, who enjoyed hunting, Charles was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: To be a Animal Trainer again.
Flaws: Addict, Antagonistic, Ugly. Bonds: Job, Nature. Occupation: Actor
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. 1 Minor magic item.
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His blonde hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Mentor. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp. Alexandrite (600 gp). Brown-green garnet (40 gp). Banded agate (12 gp). 1 Half-Plate.
Gomory Huxley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born to a Detective, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Flaws: Insane, Hedonist. Bonds: Immigrant, Poor, Debt. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Dean Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His deerstalker hat is riddled with cuts and holes. He has a dull look in his green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Family. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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