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Advanced [show]


Robert Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Carpenter uniform. His moppish golden hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a bit of a xeno-phobe, disliking non-Humans.

History: Robert was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and human compassion

Ideals: Persistence. Flaws: Ugly, Selfish, Racist. Bonds: Job. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Robert Beitz, Male Human Barbarian 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. 1 Climber’s kit. 1 Crowbar. 1 Healer’s kit. 1 Hourglass.


Social Check DCs


Arnold Middleton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting green shirt and pants. He is an epitome of beauty. His chestnut hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Slave Trader job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Middleton, Male Human Wizard 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1000 gp. Chrysoprase (50 gp). Chrysoberyl (140 gp). Hematite (8 gp). Brown-green garnet (140 gp). Jasper (50 gp). Rhodochrosite (8 gp).


Social Check DCs


Jocelyn Camden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His hair, while still mostly white, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses divination through singing.

History: Jocelyn was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: A strong sense of loyalty to Human people.

Ideals: Athletic, Gifted, Persistence. Flaws: Racist. Bonds: Rich, Attractive. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Camden, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Dumph, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a violet shirt with thin grey vertical stripes and white pants. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Flaws: Ugly, Shy, Secretive, Mundane, Antagonistic. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Alexandre Dumph, Male Human Wizard 9
Medium (5'6") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 39 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 120000 cp. Chalcedony (70 gp). Star ruby (1000 gp). Blue sapphire (1000 gp). Banded agate (8 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). 1 Minor magic item.


Social Check DCs


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His chestnut hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Cory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Cory's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Browning, Male Human Commoner 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 sp. Fire opal (600 gp). Red-brown spinel (80 gp). Alexandrite (1500 gp).


Social Check DCs

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