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NPC Generator

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Advanced [show]


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and is pretty ugly. He wears a feathered hat to cover his moderate length chestnut hair. His eyes are likewise gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Rich, Family. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Shane Blyth, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 12 (+1)7 (-2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Godfrey Northcott, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears skinny pants and wears a red and brown robe with the hood down. His black hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sailor for the past few years.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Sailor

Voice: Spanish accent

Attributes [hide]

Godfrey Northcott, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +5
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a small bristly mustache and wavy golden hair. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he is compelled to act according to his religious beliefs

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Tim Morton, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


William Nibley, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his violet robe, and carries maces. His head has been shaved. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Disciplined. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

William Nibley, Male Human Adept 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 100 gp.


Social Check DCs


Theobald Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His black hair is braided into rings. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born in a small mountains village. He made a point of taking high paying jobs and getting most of it up front. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Atherton, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40 pp.


Social Check DCs

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