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NPC Generator

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Advanced [show]


William Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. William liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Attractive, Adventurer, Slave, Nature. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

William Kimberly, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 14 (+2)8 (-1)
Skills Investigation +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles Ansley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a greataxe. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Miles lived on a farm with his father, near the main road leading to a nearby town. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly. Bonds: Adventurer, Family, Debt. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Ansley, Male Human Rogue 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 2000 sp. Azurite (13 gp). Azurite (13 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Lincoln, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears skinny pants and wears a brown and tan robe with the hood down, and his gloved hand is found clutching a greataxe. His auburn hair is lengthy. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He does not trust anyone and sleeps with one eye open.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Hedonist, Insomniac. Bonds: Poor. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Lincoln, Male Human Adept 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 900 gp.


Social Check DCs


Gerard Cornish, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Logical, Impeccable. Flaws: Shy, Hedonist. Bonds: Nature. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Cornish, Male Human Cleric 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 900 sp.


Social Check DCs


Charles Springfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports black clothing, slightly heavier than average wear. He keeps his long white hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Logical. Bonds: Immigrant, Attractive. Occupation: Unemployed

Voice: Cold and demanding tone

Attributes [hide]

Charles Springfield, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs

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