Hunter Harper, Male Human [Permalink]
Personal [hide]
Description: This man wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is greying and his face has many wrinkles. His eyes are a pleasant amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hunter is combative with any and all who dare try his patience in the slightest.
History: A powerful brothel owner made him what he is. He worked as a nervous Gardener and found it very stressful. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 600 gp.
Simon Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy grey suit. His chestnut hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has money and likes to spend it
Flaws: Antagonistic, PTSD. Bonds: Attractive, Guardian, Rich, Enemies. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Obsidian (9 gp). White pearl (150 gp). Jade (150 gp). Black pearl (400 gp). 1 Masterwork Artisan’s tools.
Raymond Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears tan cloth garments or leather armor. His long red hair reaches down to his waist. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Unemployed father left him crippled. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Justice. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Barrister
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).
Odo Ryley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a longsword. His black hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 73 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item.
Jocelyn Kent, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is well dressed, but even with his fine clothing he looks run-down. His white hair is cut short. His amber eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Jocelyn was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Philantrophist, Persistence. Bonds: Adventurer, Has a crush, Enemies. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 7 (-2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Minor magic item.
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