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NPC Generator

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Advanced [show]


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries a battered mace and tarnished greataxe as well. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and human compassion

Ideals: Fighting, Persistence. Flaws: Fearful, Mundane, Racist. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Gilbert Richie, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Don Beitz, Male Human [Permalink]

Personal [hide]

Description: This man wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was born at the edge of vast mountains. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Don Beitz, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Stableman. He has moderate length black hair. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He then took over the family business and is one of the better Stableman for hire.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Job, Military. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Solomon Clare, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 cp. Aquamarine (300 gp).


Social Check DCs


Odo Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright grey suits and hats. He keeps his long chestnut hair kept up in a rat tail. His hazel eyes peer out from beneath his broad grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: A powerful wizard made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted necromantic powers by his dying sister.

Motivation: Further expansion of business; and he wants to get laid

Ideals: Gifted, Impeccable. Bonds: Job, Mentor, Has a crush. Occupation: Marshal

Voice: Deep voice with rolling R's

Attributes [hide]

Odo Clare, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)6 (-2) 17 (+3)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Anthony Hampton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear tan tank tops with black pants. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Philantrophist, Artistic. Bonds: Attractive. Occupation: Locksmith

Voice: High pitched, excited

Attributes [hide]

Anthony Hampton, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp. Brown-green garnet (120 gp). Violet garnet (700 gp). Iolite (50 gp).


Social Check DCs

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