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Advanced [show]


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: This northern man wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His clothes are grease stained in places. He wears a wide-brimmed hat to cover his moderate length red hair. His brown eyes dart from person to person.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thomas Branson, Male Human Sorcerer 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. A roughly beaten golden orb (150 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp).


Social Check DCs


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Flaws: Insane. Bonds: Rich, Job, Enemies. Occupation: Carpenter

Voice: Low range voice

Attributes [hide]

Manfred Easton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Bloodstone (40 gp). Eye agate (15 gp). Red spinel (100 gp).


Social Check DCs


Charles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Assassin, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His golden hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his small yellow hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a Assassin soon after.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Military, Adventurer. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Charles Roscoe, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 11 (+0)18 (+4)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Druidic, Orc, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Bernard Woods, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He is physically well-built. He has shaved his head bald. His green eyes peer out from beneath his wide-brimmed red hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Shoemaker business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Wants to open a new tavern; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Philantrophist. Flaws: Racist, Greedy. Bonds: Job. Occupation: Shoemaker

Voice: Boston accent

Attributes [hide]

Bernard Woods, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Azurite (12 gp). Black pearl (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is long and silver with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. He has hazel eyes.

Personality: Eccentric and domineering, Tim will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Has a crush, Nature, Rich, Adventurer. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Tim Bradley, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Lapis lazuli (8 gp). Red spinel (150 gp).


Social Check DCs

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