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NPC Generator

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Advanced [show]


Norman Gresham, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing colorful clothing, dressed as a Interpreter. His clothes are grease stained in places. He is bald on top and has large red tufts of hair around his ears. His amber unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Norman Gresham, Male Human Cleric 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 8 (-1)11 (+0)
Skills Insight +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Nicholas Huxley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. With a patchy blonde beard and wild blonde hair. His eyes are likewise hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Nicholas hails from a village terrorized by giants. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He has a crush on the local Sailor; and he wants revenge against giants

Flaws: Depressed, Insane. Bonds: Rich, Enemies, Has a crush. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Nicholas Huxley, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Sleight of Hand +6, Survival +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Robert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His golden hair is kept up in a ponytail inside a top hat. His gray eyes are passionate and lively.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.

History: He got into the Jeweler business at a young age. He has had some formal singing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Robert Trowbridge, Male Human Adept 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp.


Social Check DCs


Charles Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His white hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Charles Marley, Male Human Barbarian 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 95 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Arcana +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 900 gp. Bloodstone (80 gp).


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has no hair. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Frederick Altham, Male Human Barbarian 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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