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Advanced [show]


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Baker. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, In love. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Guy Heiser, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Gomory Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his auburn hair in a flapper bob. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Engraver in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 13th year, his parents were killed by a giants raid, leaving Gomory alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Gomory Blakeley, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)7 (-2) 15 (+2)13 (+1)
Skills Insight +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. White opal (1000 gp). Violet garnet (700 gp). Violet garnet (700 gp). Moonstone (40 gp).


Social Check DCs


Gerard Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his brown robe. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Family. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Gerard Stafford, Male Human Commoner 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp. Chrysoberyl (80 gp).


Social Check DCs


Henry Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered flail and tarnished bastard sword as well. His long golden hair is drawn into a two foot long braid. His eyes are gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Henry never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Human compassion.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Military, In love. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Henry Lindsay, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver pearl (130 gp). Moonstone (70 gp). Iolite (70 gp).


Social Check DCs


Richard Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a long golden beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many illithids want him driven away.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Slave, Enemies. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Richard Cooper, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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