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Advanced [show]


Anselm Presley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Anselm studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better kind of golem.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Family. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Anselm Presley, Male Human Monk 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Lance Spaulding, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a worn and beaten armor, and his gloved hand is found clutching a dagger. With bright golden hair and a scraggly beard. His eyes are blue and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Gifted from a young age, Lance studied abroad. After coming to the age of reason, Lance took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Pacifist, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Spaulding, Male Human Commoner 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 900 gp.


Social Check DCs


Balimaar Abram, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a grey armored body suit, with a simple green line shooting up and back down. His skin is also unnaturally pale. His red hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Abram, Male Human Cleric 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 26000 cp. 1 Antitoxin. 4 Holy water. 1 Antitoxin.


Social Check DCs


Richard Brixton, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears a colorful flower in his chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Seamstress business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and retire the richest man in the east

Ideals: Logical, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Seamstress

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Brixton, Male Human Warlock 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 16 (+3)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp).


Social Check DCs


Clerebold Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a black costume with the symbols of strength on his torso. He keeps his chestnut hair in a flapper bob. His eyes are gray and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Logical, Gifted. Bonds: Attractive, Job, Family. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Clerebold Bentham, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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