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Advanced [show]


Tim Browning, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Browning, Male Human Rogue 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and carries tridents. His hair is red and very short. He wears an eyepatch.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born into a rich family. One day when Shane was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Shane was heart-stricken from the event, and his mother started working long hours to provde for them. He now mingles about in high society.

Motivation: Money/treasure; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Ugly, Insane, PTSD. Bonds: Family, Rich. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Shane Kendall, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Athletics +1
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Fidget, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in grey turtlenecks beneath a brown coat with black slacks. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Antagonistic. Bonds: Family, Enemies, Adventurer. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Thomas Fidget, Male Human Cleric 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. Tiger eye turquoise (12 gp). 1 Minor magic item.


Social Check DCs


Reynard Morton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a white scarf. His hair is black, silky, and of moderate length. This blue eyed southerner is not easily forgotten.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Joker, Persistence, Logical. Bonds: Attractive, Immigrant. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Morton, Male Human Ranger 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 90 pp. Peridot (20 gp). Moss agate (14 gp). Star rose quartz (20 gp).


Social Check DCs


Cory Cotton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, brown, dusty cloak. He has a small bristly mustache and wavy white hair. His fierce violet eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Cory was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and expand his business

Flaws: Antagonistic, PTSD. Bonds: In love, Job, Family. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Cory Cotton, Male Human Cleric 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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