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NPC Generator

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Advanced [show]


Theobald Fulton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears violet trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Theobald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Theobald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Impeccable, Gifted, Philantrophist. Bonds: Has a crush, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Fulton, Male Human Aristocrat 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)12 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Diggory Home, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright black suits and hats. His hair is brown and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Addict, Secretive. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Diggory Home, Male Human Commoner 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears bulky brown painted plate armor. He sports a long chestnut beard, and similarly colored long hair. His fierce amber eyes like to dwell on things.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Gunter hails from a village terrorized by giants. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: Revenge; and he wants revenge against giants

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Gunter Kelsey, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 25000 sp.


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. His hair is golden and curly. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Gerard Hamilton, Male Human Warlock 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miner. He sports a long black beard, and similarly colored long hair. His green unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Miner who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he wants to get laid

Ideals: Joker, Optimist. Flaws: Disease. Bonds: Has a crush, Rich, Nature. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Miles Sydney, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Performance +4, Survival +6
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 40 pp.


Social Check DCs

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