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NPC Generator

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Advanced [show]


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large black tufts of hair around his ears. His violet eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has comitted a past crime that haunts him to this day; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Slave. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Randal Mitchell, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. His gray unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Justice. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Odo Northcott, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 18 (+4)8 (-1)
Skills Stealth +3, Survival +6
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born in the north, but his parents moved at a very young age to the south. Nicholas was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bricklayer. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Pacifist. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Addington, Male Human Ranger 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Silver pearl (130 gp). Silver pearl (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Anderton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue costume with the symbols of the four houses of cards on his torso. His silver hair is matted, messy, and big. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small mountains village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Spy like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Forgetful. Bonds: Nature, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Anderton, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 10 (+0)9 (-1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Giant, Ignan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 900 gp. Amethyst (100 gp). Brown-green garnet (100 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Kimberley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he wears rags and sports a simple walking cane. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and doesn't want to be a mortician and was forced into it by his family

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Poor, Immigrant, Family. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Theodoric Kimberley, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2800 sp. Carnelian (60 gp). Smoky quartz (60 gp). Chrysoberyl (110 gp). 2 Acid flasks. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs

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