Norman Hadlee, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. He has done his best to style his auburn hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, In love, Rich. Occupation: Server
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Miles Marston, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in a clean yellow cloak covering his clean studded leather. His black hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Military, Adventurer. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
Nicholas Brady, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely grey suit with green socks and a vest with buckled shoes. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.
Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Artistic. Bonds: Family, Military, Immigrant. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools.
Drogo Halsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a grey suit. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 1000 gp. Hematite (7 gp). Coral (150 gp). Chrysoberyl (150 gp). Chrysoberyl (150 gp).
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His whole body is exceptionally muscular. He is bald on top and has large auburn tufts of hair around his ears. This violet eyed southerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Butcher profession.
History: The child of a Butcher, who enjoyed hunting, Guy was taken on many hunting expeditions. His childhood dream was to be a Butcher, but he was a colossal failure. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Flaws: Ugly. Bonds: Immigrant, Religious, Job, Nature. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. Bloodstone (40 gp). Red spinel (40 gp). Deep green spinel (40 gp). Obsidian (9 gp). Black opal (1100 gp). Black opal (1100 gp). 1 Minor magic item. 1 Minor magic item.
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