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NPC Generator

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Advanced [show]


Kyle Blyth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man tends to wear a large brown jacket. He has shaved his head bald. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and a strong sense of loyalty to human people

Flaws: Sensitive, Racist. Bonds: Family, Immigrant, Adventurer. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Kyle Blyth, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 8 (-1)7 (-2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. Black pearl (300 gp).


Social Check DCs


Trym Cotton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He has the majority of his body covered in plate. His silver hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Cotton, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)13 (+1) 5 (-3)18 (+4)
Skills Acrobatics +1, Survival -1
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Shane Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears yellow trousers with brown and green striped suspenders. He wears various colorful collared shirts, and carries swords. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small island village. A gifted student he started as a Slave Trader, but he got bored and became a Barkeep. He has achieved small success as a Barkeep.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job, Nature. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Shane Bradly, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Trey Washington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Artistic. Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Brewer

Voice: French accent

Attributes [hide]

Trey Washington, Male Human Adept 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 110 pp. Azurite (15 gp).


Social Check DCs


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. He has red hair. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of western immigrants he idolized his father. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Shy. Bonds: Immigrant, Adventurer, Slave. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Peter Davenport, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs

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